Some of us think that:
- Online cash should be removed and they can be replaced with a coin that will be tradeable for some useful and not big need items at a npc ( not cash shop items).
- Level up should be fun (because playing game should be fun), so best is level up with normal mobs with pbi and xp booster while doing quests you take in city + quest you take each level (quest you take each level should give not only xp but some little rewards to make each level speacial and so they are different than city quests.)
- Affinities should be farmed and all of them should give somethiing worth to make people play more the game and enjoy it more. (not 20h per affinity in my opinion thats also much unless the farming need some cool mechanics)